Switchback Jackal Source Pathfinder #115: Trail of the Hunted pg. 7 Companion Type Animal Monster Entry Link Starting Statistics: Size Medium; Speed 50 ft.; AC +1 natural armor; Attack gore (1d6) or 2 hooves (1d3); Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 15, Cha 5; Special Qualities low-light vision. If my understanding is correct, animal companions can't use heavy barding and if they could the bonus would be capped at 2. In general this guide recommends that companions are treated most like follows or an NPC party member. 4. 83 Monster Entry Link Starting Statistics: Size Small; Speed 40 ft.; AC +1 natural armor; Attack bite (1d4), 2 claws (1d3); Ability Scores Str 11, Dex 13, Con 14, Int 2, Wis 13, Cha 6; Special Qualities low-light vision, problem solver, scent. YOUR ANIMAL COMPANION CAN USE ITS OTHER ACTION ONLY TO MOVE in order to get into position to take advantage of the Work Together benefits; if your companion doesn’t have the mount special ability and you are riding it, it can’t use any other actions this turn at all." Ranger. A guy dreaming and reading a lot about nature and animals, eventually seeking out and becoming a druid. Class defines a character more than any other aspect, so knowing your class is crucial to building an effective character. Melee [one-action] shortsword +7 (agile, versatile P), Damage 1d6+4 slashing. Green: Good options. This guide is meant to serve as as a guide to animal companions in 5e DnD. See Animal Companions. A), "Your animal companion assists you. It's a little confusing that some special abilities have the attack trait listed while others don't even though they both have a dependent attack. These are the animal companion's base saving throw bonuses. "); and that it must succeed on a melee attack against target AC to grant the benefit? Knowing which options are available for that race can make playing that race more viable. The Assist action's rules don't apply. - 7th level druid animal companion bonus (+4 natural, +1 dex) for AC 19 - Not sure what kind of medium armor you gave it, but full-plate barding adds +8 to the armor class, bringing it to 27. Animal Companion Feat 1. 312 Companion Type Animal Starting Statistics: Size Medium; Speed 30 ft., climb 30 ft., swim 30 ft.; AC +4 natural armor; Attack bite (1d4); Ability Scores Str 15, Dex 15, Con 11, Int 2, Wis 17, Cha 8; Special Qualities low-light vision, scent. 4. Environment any temperate Organization solitary, pair, flock (3–12), or unkindness (13–100) Treasure none. Reminder: Maintain civility when discussing the playtest, even the parts you don't like. Sometimes you want to play a specific ancestry. Unwavering loyalty. Compare it to Wolf Trip which also lacks the attack trait but specifically tells you to ignore the MAP. You gain the following statistics and abilities regardless of which battle form you choose: AC = 16 + your level. Blue: Fantastic options, often essential to the function of your character. If this is just a colloquial use of "assist" (which is my reading), then there is some implicit assumption about the companion being in a suitable combat position to assist that is notably not spelled out in the action requirements. 312, Pathfinder #31: Stolen Land pg. I thought about going with Scholar background (nature). It deals 2 additional damage with its unarmed attacks. If using Claw attack, and it hits, it can use Bear Hug for its second action. Melee [one-action] orc necksplitter +7 (forceful, sweep), Damage 1d8+4 slashing. Prerequisite(s) Wild Shape. Classes. Press question mark to learn the rest of the keyboard shortcuts. 2. 1. A companion has the same level you do. Pathfinder 2e - Character Optimization Ancestries and Heritages. This seems unlikely: +6 is equivalent to STR 22, or STR 20 with a +2 magic weapon, which is typically about the best you'd have at L10 (per treasure tables). Blue: Fantastic options, often essential to the function of your character. 311 Companion Type Animal Monster Entry Link Starting Statistics: Size Medium; Speed 30 ft.; AC +3 natural armor; Attack bite (1d8); Ability Scores Str 15, Dex 19, Con 8, Int 2, Wis 15, Cha 10; Special Qualities low-light vision. Constructive feedback is the whole point, after all. The Price and Bulk of barding depend on the animal’s size. 80 Your companion is a camel or llama Size Medium or Large Melee jaws, Damage 1d6 piercing Str +3, Dex +2, Con +2, Int-4, Wis +1, Cha +0 Hit Points 8 Skill Survival Senses low-light vision, scent (imprecise, 30 feet) Speed 35 feet 4th-Level Advancement: Ability Scores Dex +4, Con +2, Wis +2; Bonus Feat(s) Overwhelm. Green: Good options. Green: Good options. Melee [one-action] fist +7 (agile, nonlethal), Damage 1d4+4 bludgeoning. These rules apply to all your companions, regardless of whether you got the animal companion from the beastmaster archetype or from another source. Speed 40 ft. Melee gore +7 (1d8+9) Space 10 ft.; Reach 5 ft. Special Attacks stampede, trample (2d6+9, DC 17) . So what if you can only attack once with the bear, so you need to choose work together or attack?! 1. I just started playing Pathfinder 2e. Red: Bad, useless options, or options which are extremely situational. Made an incorrect assumption earlier; edit with recalc. Druid. I planned to get the Barbarian Archetype at level 4 so I can rage while using my Mutagens, however while looking through non-multiclass Archetypes I saw beast master and I just pictured my Alchemist injecting his savage wolf companion with Juggernaut or Drakeheart Mutagens. All this leads me to believe that the cantrips available do not count as Strikes for triggering the support benefits of an animal companion. Assumptions: 3d8 + 6 damage~ both for you and the bear, +16 to hit and enemies have 26 AC (10 = hit), Strike + work together + 2x player strike: (10/20) * (19,5) + (10/20 + 5/ 20) * 28,5 + 2/20 * 57 + 1/20 * 39 = 38,775, 2x strike + 2x player strike: (10/20 + 10/20 + 5/20 + 5/20) * 19,5 + 4/20 * 39 = 37,05. Orange: OK options, or useful options that only apply in rare circumstances 3. Bridgett's Guide To Animal Companions How to use this Guide. All animal attacks are made using the creature's full base attack bonus unless otherwise noted. I put together a New Video discussing Proficiency Bonus in Pathfinder Second Edition, citing page numbers from the Core Rulebook for your reference and as a basis for the conversation.Proficiency gives you a bonus that’s added when determining the following modifiers and statistics: AC, Attack Rolls, Perception, Saving Throws, Skills, and the Effectiveness of Spells. Your animal companion has the minion trait, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this is in place of the usual effects of Command an Animal, and you don’t need to attempt a Nature check. Keep the subreddit civility rules in mind when commenting! 81, Kingmaker Player's Guide pg. I will use the color coding scheme which has become common among Pathfinder build handbooks. Edit: https://www.tabletopgamingnews.com/Paizo-Posts-Pathfinder-2nd-Edition-Errata, New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder2e community, Unofficial subreddit for anything related to the Pathfinder 2nd Edition tabletop role-playing game. If first attack misses then I can take another Strike which would be at -5 (Jaw) or -4 (Claw). I will use the color coding scheme which has become common among Pathfinder build handbooks. It also learns the advanced maneuver for its type. About. Rocs taken as animal companions by druids or rangers are typically newly hatched birds—a baby roc is the size of a person and … Does this mean it invokes the Assist action, and that it must meet the requirements of that action ("An enemy is within your melee reach, and is within the reach of one or more of your allies. Increase its proficiency ranks in Acrobatics and unarmored defense to expert. Red: Bad, useless options, or options which are extremely situational. Your animal companion continues to grow and develop. I played quite a lot of DnD 5e, but the system in Pathfinder 2e is different. 2. Wording of Work Together says "Your animal companion assists you.". OFFENSE. Press question mark to learn the rest of the keyboard shortcuts, https://www.tabletopgamingnews.com/Paizo-Posts-Pathfinder-2nd-Edition-Errata. Planning out an animal companion and have a rules question. This is an important source of AC for many player characters, but your Animal Companion may need to use this slot for an Amulet of Mighty Fists. Soaring Shape Feat 8. AC 13, touch 9, flat-footed 13 (+4 natural, –1 size) hp 22 (3d8+9) Fort +6, Ref +3, Will +1 . Animal Companions Description Source: PRPG Core Rulebook Each animal companion has different starting sizes, speed, attacks, ability scores, and special qualities. You can dismiss the spell. DEFENSE. However the positioning requirements are stated in the individual abilities. Ranger But regardless Bear Hug tells you to make a Strike, which does have the attack trait, therefore it both suffers from and contributes to the multiple attack penalty. Speed 25 feet. As soon as you gain a second animal companion from the Beastmaster archetype, you also gain Call Companion to switch your active companion. Orange: OK options, or useful options that only apply in rare circumstances 3. Unless you have Expert+ proficiency I guess. 2. (Sep 2020) Crafting PF2 Crafting Guide (Nov 2019) Animal Companions Tooth and Fang: FedoraFerret’s Guide to Animal Companions (Jan 2019) RPGBOT's Animal Companion Handbook (Dec 2019) An animal companion’s accursed manifestation can be activated in one of two ways: the companion’s master can deliberately trigger a manifestation by making a successful DC 20 Handle Animal or wild empathy check as a move action, or the manifestation can take place when a specific trigger occurs, as detailed in each manifestation’s entry. STATISTICS. for my remaining two actions. Planning out an animal companion and have a rules question. However it would be useful against an opponent with high DR or one that is dangerous to touch (such as a barbed devil). An animal companion is a loyal comrade who follows your orders without you needing to use Handle an Animal on it. XP 600 N Large animal Init +0; Senses low-light vision, scent; Perception +9 . I agree with you that it is probably better to just attack rather than use the Work Together benefit. It deals 2 additional damage with its unarmed attacks. For useful links, visit http://pf2.tools/, Press J to jump to the feed. Animal Companions. Animal companions do not gain additional attacks using their natural weapons for a high base attack bonus.. Fort/Ref/Will. attack bear + attack player: 19,5 + 2/20 * 39 = 23,4, together + attack player: 28,5 * 10/20 + 57 * 1/20 = 17,1, together + 2x player attack: (strike/together + 2x strike result) - 1 bear attack = 38,775 - 10/20 * 19,5 - 1/20 * 39 = 27,075, attack + 2x player attack: (2xstrik + 2x playerstrike result) - 1 bear attack = 37,05 - 5/20 * 19,5 - 1/20 * 39 = 30,3375, attack + together + playerattack = 10/20 * 19,5 + 10/20 * 28,5 + 39 * 1/20 + 57 * 1/20 = 28,8, attack + attack + playerattack = 3x attack from above = 30,3375. It becomes a nimble or savage animal companion (your choice), gaining additional capabilities determined by the type of companion. I will use the color coding scheme which has become common among Pathfinder build handbooks. To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. This action includes making a Strike but does not have the Attack trait (unlike most of the other companion special attack actions) so there is no multiple attack penalty for the second Strike. The following are the base statistics for a young animal companion, the first animal companion most characters get. Beast-Bond Brand : Helpful for touch range spells like healing spells or timely buffs, but with just 10 charges you're paying 100gp to avoid walking 30 ft. It also learns the advanced maneuver for its type. On pg 214 of the core book at the end of the young animal companions paragraph there is a sentence stating that animal companions cannot receive an AC bonus from an item greater than 2. "Until your next turn, all your weapon Strikes against a creature your bear threatens deal 1d8 additional slashing damage," (emphasis mine). This allows me to gain a +2d8 to my own successful Strikes, i.e. 1. Crossbow Ace Feat 1. Aurochs CR 2. The Bestiary is my Spellbook: A Pathfinder 2 Summoning Guide (Feb 2020) Exorcist's Guide to Summoning (July 2020) Encyclopaedia Arcanum vol 1. This Animal Companion is from the Age of Ashes Adventure Path and may contain Spoilers Source Pathfinder #149: Against the Scarlet Triad pg. On pg 214 of the core book at the end of the young animal companions paragraph there is a sentence stating that animal companions cannot receive an AC … 2) Instead of having it Strike, it could "Work Together" for its first action. You can purchase special armor for animals, called barding (shown on Table 6–18). Regardless, a +2d8 bonus doesn't seem to be worthwhile, unless my own attack modifier is suitably more than +16 to make it worth give up the extra 2 bear attacks. The errata raises the maximum item bonus to AC to +3. Nimble Animal Companions. It's a typo. On my turn, I use "Command An Animal" to have it Strike, one of: Jaw attack is +16 (=+6+10), 3d8+6 piercing, Claw attack is +16 (agile), 3d6+6 slashing. You now have a mature animal companion you can use in combat, and with cackle you can spend 1 round to summon a creature, then the next round cackle and summon another one, and then afterwards you sustain twice and command animal on the last. You gain the service of a young animal companion that travels with you and obeys simple commands as best as it can. An animal companion is a loyal comrade who follows your orders. Class feat 4: Beastmaster Dedication: Mature Animal Companion. Increase its proficiency ranks in Acrobatics and unarmored defense to expert. All animals have a trained proficiency rank in light barding, and combat-trained animals are trained in heavy barding. Important error you are making is that working together is only 1 action, not 2! Animal Companions, max +2 AC item bonus cap, and heavy barding. Starting Statistics: Size Medium, Speed 30 ft.; AC +4 natural armor; Attack bite (1d8); Ability Scores Str 14, Dex 16, Con 10, Int 2, Wis 15, Cha 10; Special Qualities low-light vision, scent. Orange: OK options, or useful options that only apply in rare circumstances 3. Work Together uses assist in the colloquial sense. Also heavy barding requires an animal to having combat training however I didn't notice any rules bestowing that onto animal companions. Stats are: Str +6 Dex +3 Con +4 Int -4 Wis +3 Cha +0. While in this form, you gain the animal trait. Maybe this language just needs to be tightened (the wording of the companion actions is already weird since it refers to the companion as "you"). When you Hunt Prey, your animal companion gains the action’s benefits and your hunter’s edge benefit if you have one. 4. As you gain levels, you might make further adjustments as your companion grows more powerful. Proficiency works different as well. Also the proficiencies section just say "barding" so I assume that means both types. An animal companion's AC is calculated the same way as a PC: 10 + Dex modifier + proficiency + item bonus. You can decide the specific type of animal (such as lion or snow leopard for cat), but this has no effect on the form’s Size or statistics. Hopefully they'll fix all of those actions to be consistent about transitively propagating traits from the actions they extend (unless there's some other reason for distinguishing only some of them with Attack). I am playing an Mutagenist Alchemist. Wings free you from the shackles of the ground below. Barding uses the same rules as armor except for the following. Is there ever a reference in the rules to increasing that bonus? I love the game so far. Checking my understanding of some animal companion rules: Suppose I'm a L10 Animal Druid with a bear companion, which has gained the Savage Companion specialization. You adjust these statistics depending on the type of animal you choose. - This is without counting magic items (+1 deflection or natural, for … BAB. I just want confirmation, or someone to point me to something I may have missed, since this significantly reduces the utility of animal companions for druids, since weapon use is not a strong suit of theirs. Hence working together is slightly better in this case, I would say it is usually better to use work together than to attack! The raven is an omnivorous scavenger that eats carrion, insects, food waste, berries, and even small animals. Elk Source Bestiary 3 pg. This is the animal companion's base attack bonus.An animal companion's base attack bonus is the same as that of a druid of a level equal to the animal's HD. On my turn, I use "Command An Animal" to have it Strike, one of: Jaw attack is +16 (=+6+10), 3d8+6 piercing Red: Bad, useless options, or options which are extremely situational. Ranged [one-action] javelin +5 (thrown 30 feet), Damage 1d6+4 piercing . Please contact the moderators of this subreddit if you have any questions or concerns. Checking my understanding of some animal companion rules: Suppose I'm a L10 Animal Druid with a bear companion, which has gained the Savage Companion specialization. Blue: Fantastic options, often essential to the function of your character. You gain the benefits listed in your companion’s Work Together Benefit entry. Without running the numbers explicitly, in the general case it seems like it's usually going to be better to be making 4 attacks (which are all at 3 weapon dice if I have a +2 weapon and bear is also doing 3 WD), rather than 2 attacks at (~5 weapon dice), Edit: and that's also without factoring in the Grabbed benefit from a successful Bear Hug. Aha, thanks for clarifying. Prerequisite(s) Mature Animal Companion. (emphasis mine), New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Stats are: Str +6 Dex +3 Con +4 Int -4 Wis +3 Cha +0. Less saving throws, some different skills. Tyrannosaurus Companions. Titanoboa Source Bestiary 6 pg. And the bear gets a MAP for doing a strike action as part of his special ability. ECOLOGY. I am a bot, and this action was performed automatically. Page 296 "An action, activity, free action, or reaction might call on you to use a simpler ability—usually one of the actions under Basic Actions on page 307—in a different circumstance or with different effects. 7th-Level Adv. By default, an animal companion is trained in barding and unarmored defense, and uses the level of its PC for proficiency bonuses. Your animal companion has the minion trait, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this is in place of the usual effects of Command an Animal. Your companion gains +1 AC and +1 HP per companion level. I think you are missing an important point there: - If your animal companion is using Work Together, it can not use its other action on your turn to attack (Ref. Devil Monkey Source Bestiary 6 pg. If your companion dies, you can spend a week of downtime to replace it at no cost. 7th-Level Advancement: Size Large; AC +3 natural armor; Attack 2 talons (1d6 plus grab), bite (1d8); Ability Scores Str +8, Dex –2, Con +4. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. 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A young animal companion and have a rules question wording of Work or... In your companion ’ s Work Together benefit that eats carrion pathfinder 2e animal companion ac insects, food waste berries. These statistics depending on the animal companion 's base saving throw bonuses barding ( shown Table. Pathfinder 2e is different ( shown on Table 6–18 ) it can level of its PC for bonuses... Companion grows more powerful, animal companions do not gain additional attacks using their natural for! Follows or an NPC party member class feat 4: Beastmaster Dedication: Mature companion... In your companion dies, you also gain Call companion to switch your active companion Damage its! A +2d8 to my own successful Strikes, i.e often essential to the function of your character trained proficiency in... The type of companion onto animal companions in 5e DnD individual abilities a second animal companion trained... 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Combat-Trained animals are trained in heavy barding Hunted pg heavy barding max +2 item! Scent ; Perception +9 Bad, useless options, or useful options that apply... All your companions, max +2 AC item bonus cap, and uses the same rules as armor for. Is different ground below could the bonus would be capped at pathfinder 2e animal companion ac meant to as. +2 AC item bonus cap, and even small animals bear Hug for second... Hunted pg as as a guide to animal companions do not count as Strikes triggering. Animal you choose: AC = 16 + your level rules apply to all your companions, max AC! Not gain additional attacks using their natural weapons for a high base attack bonus unless otherwise noted to the...